Pixar's RenderMan


USER'S MANUAL

About Pixar's RenderMan

RenderMan Interface

Introduction

Language Binding Summary

Relationship to RSL

Graphics State

Geometric Primitives

Motion

Options

Attributes

RI Extensions & Limitations

Rx Library

RixInterfaces Reference

RslPlugin Reference

Ri Filters

Display Drivers

External Resources

RenderMan Shading Language

Introduction to RSL

Overview of the Shading Process

Relationship to RI

Types

Shader Execution Environment

Language Constructs

Shaders and Functions

Built-In Functions

RSL Features & Limitations

RSL Plugins

Example Shaders

 

 

    

          

 

 

Pixar Animation Studios
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Copyright © 1996- Pixar. All rights reserved.
RenderMan® is a registered trademark of Pixar.