abs acos ambient area arraylength asin atan atmosphere attribute attribute * bake3d break calculatenormal caustic ceil cellnoise clamp comp concat continue cos ctransform degrees depth Deriv determinant diffuse diffuse * displacement distance Du Dv environment environment * exp faceforward filterstep floor for
format fresnel gather gather * gridpattern ° if illuminance illuminance * illuminate incident indirectdiffuse irradiancecache ° length _lightingstart ° lightsource log max match min mix mod _needsurface ° noise normalize ntransform occlusion opposite option option * phong photonmap PI pnoise pow printf ptlined radians random rayinfo
reflect refract rendererinfo return rotate round setcomp setxcomp setycomp setzcomp shadername shadow shadow * sign sin smoothstep solar specular specular * specularbrdf spline sqrt step surface tan texture texture * texture3d textureinfo textureinfo * transform trace transmission vtransform while wnoise xcomp ycomp zcomp
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