abs acos ambient area arraylength asin atan atmosphere attribute attribute * bake3d break calculatenormal capacity caustic ceil cellnoise clamp comp concat continue cos ctransform degrees depth Deriv determinant diffuse diffuse * displacement distance Du Dv environment environment * exp faceforward filterstep floor for format
fresnel gather gather * getlight getlights getshader getshaders getvar gridpattern ° hasmethod if illuminance illuminance * illuminate incident indirectdiffuse length _lightingstart ° lightsource log max match min mix mod _needsurface ° noise normalize ntransform occlusion opposite option option * phong photonmap PI pnoise pop pow printf ptlined push radians random rayinfo
reflect refract rendererinfo reserve resize return rotate round setcomp setxcomp setycomp setzcomp shadername shadow shadow * sign sin smoothstep solar specular specular * specularbrdf spline sqrt step surface tan texture texture * texture3d textureinfo textureinfo * transform trace transmission vtransform while wnoise xcomp ycomp zcomp
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