Display Attributes |
The settings for a render pass, like a shadow map, are controlled by the display attributes for that pass. These settings can be adjusting using the Passes tab of the Render Globals. The attributes not explicitly set for a pass will be inherited from the Render Globals.
For any type of pass additional attributes may be added. Additional attributes can be helpful to add in situations where a specific pass requires controls that the pass does not have by default. For instance, a reference pass may require additional attributes to control effects specific to that pass, like shading rate. To add additional attributes to a pass:
1) Open the Passes tab of the Render Globals.
2) Switch to the pass requiring additional attributes (using the pull-down menu next to the Passes field).
3) With the pass active, press the "Add/Remove Settings" button.
4) Add the desired attribute(s) from the pop-up menu.
Pixar Animation Studios
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